Game Mode

Everyone who talks to your customers is selling. Even the ones who don’t know it.

The engineer on the technical call. The CS lead on the renewal. The support rep who takes the angry one. The founder at the booth. None of them have a quota, and all of them are shaping whether you win. Game Mode is how they practice the part nobody trained them on, and how the rest of the company ends up practicing too.

Equal footing

Product knowledge is off the table.

Nobody has ever sold an emotional support cactus. There is no deck to fall back on, no spec sheet, no three years of tribal knowledge about the integration roadmap.

So an engineer and a twenty-year AE start the same scenario on exactly the same footing. The only thing being tested is whether you can ask a real question, hear the answer, and do something with it. That is also the only thing that transfers to every real conversation either of them will have.

Same skills. Zero pressure.
app.myfirstpass.com/play
GAME MODE
Ridiculous Sales
Absurd scenarios, real sales skills. 10 turns to close the deal.
Grandparent-as-a-Service
Hard
Selling subscription grandparent visits: cookies, stories, and unsolicited life advice included.
Selling: GranCo
Professional Excuse Letters
Medium
Selling notarized, verified excuse documentation for adults who need a really good reason.
Selling: AlibiCraft
Luxury Portable Bidets
Easy
Heated water, Bluetooth presets, and an optional gold-plated nozzle. Civilization shouldn’t end at the campground.
Selling: BreezeBelow
The Conspiracy Complaint
Hard
Customers convinced the company is running an elaborate plot against them personally.
Company: GreenLeaf Home & Garden
What it actually drills

The fundamentals, without the pressure.

Strip out the product and what’s left is the part that decides most conversations anyway.

Open-ended questions
The absurd buyer won’t volunteer anything. Ask a closed question and the round stalls in front of you.
Listening
What opens the deal is always something they already said. Miss it and you spend your ten turns pitching.
Handling the objection
“That’s ridiculous” is the opening position in every scenario. Arguing loses. Reframing works.
Asking for the next step
Ten turns is a hard stop. The round ends whether or not you asked, which is the lesson.
Who plays

Nobody needs a quota to take part.

Account executives Solutions engineers Customer success Support Founders Engineers Marketing New hires on day one

There’s a customer service ladder too: same ten turns, same hidden conditions, except the goal is saving the customer rather than closing them.

How a round works

Ten turns, a hidden bar, and a leaderboard.

10
Turns to close, or to save the customer. The clock is the pressure. There isn’t any other.
Hidden
Buy triggers you never see. You read the buyer, not a progress bar, exactly as you would live.
15
Variants per scenario, so the buyer is a different person every time you play it.
3
Plays to qualify for the team leaderboard, so one lucky win can’t top it.

Text or voice. Easy, medium or hard. Results never touch scorecards, coaching plans or manager dashboards, and a superuser can switch Game Mode off for an organization entirely.

The feedback

Real coaching, in sales language, about a cactus.

The scenario is a joke. The feedback isn’t. You see how many buy triggers you hit against the number you needed, then real coaching on the call you just had.

Deal Closed
Nailed the discovery. Closed the test. Earned the trust.
6 turns used · 3 of 3 triggers met
What you nailed

Your opening question was surgical: you didn’t ask about her channel or her gear, you asked about her actual cost. That earned permission to go deeper.

You separated the test from the sponsorship conversation and meant it. Most reps would’ve forced the close.

Next time try

There was more oxygen in the room around the overland trip. You caught it eventually, but you could’ve asked the moment she mentioned it.

Verbatim feedback from a real round of Luxury Portable Bidets.

The practice nobody has to assign.

See how teams get everyone, not just the sellers, practicing the conversations that decide deals.

Get a demo →